[50K ROBUX/USD] Hiring Experienced Programmer for Would You Rather System

Hello!

I am currently developing a Would You Rather style game and am looking to get the current round system, shop/inventory system, and perk/gamepass system remade.

Basic premise of round system:

Players wait for the round to start. Round starts and 2 different options are displayed on the red and blue billboards. For example, one billboard may say “Explore Space” while the other may say “Explore the Ocean”. All players choose which side they want to be on. After all players have finished choosing, a mode gets selected. There are 2-5 modes, all being relatively simple. The most advanced mode to code will likely be a dodgeball round, however that shouldn’t be too difficult either. After the time limit runs out or one team beats the other team, the round ends and currency/exp is rewarded to both teams (of course, the winning team receives more). Players get teleported back outside of the stage and wait for the next round to start.

Basic premise of shop/inventory system:

Players open the shop system to purchase weapons or perks using in-game currency or robux (for certain weapons/perks). Purchased dodgeballs/weapons can be equipped through the inventory and are given to players during certain modes in the would you rather round system. All weapons are simply pre-existing gears. Purchased perks can be equipped through the inventory and are always active (although only one can be used at a time). There are 4 perks in total, all of which are relatively simple (increased speed, increased health, more exp earned, etc.). Gamepasses can also be bought through the shop. Similar to perks, the effects received by the gamepasses are relatively simple (double exp rewarded, ability to equip two perks at once, etc.)

Things to note:

The level/exp system will be provided, however you will be required to create the currency datastore. All builds and ui will be provided.

Requirements

3+ years scripting/programming experience and a strong understanding of Roblox Lua.

Code must be relatively clean, high-quality, and easy to read by other scripters.

Good/regular communication on progress.

Payment
Payment is 50k Robux or the equivalent in USD. Final amount is negotiable.

Contact
If you are interested in this job posting, please get in touch with me through devforum. Please be prepared to share a portfolio or provide examples of your previous work.

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