Damn, this is really good. I have been getting lag for a few months. This is what I have been waiting for…
Same here!
I absolutely love this update.
Yes, finally! Glad this update is now live, wanting this to be released forever.
Finally, I won’t crash now when loading big games.
No more bad allocation. I gave up one of my projects with a lot terrain (like a lot), but now it works. I can finally make it become reality! Thank you so much, very appreciated!
thanks so so so much for this!
i’ve been having continued crashes all the time lately!
No. If you have a 32-bit computer you can’t even run 64-bit programs. I’d imagine there’s still a 32-bit studio for 32-bit users.
a power of 2
Finally, no more crashes when doing stuff with huge places or models.
default dances
Can’t wait for more updates
funny how i gave the 200th
This sounds so useful for everyone on 64 bit that have issues with studio
I’ve been waiting forever for the 64 bit of studio. So far performing way better than before.
Neato!
I’ve been waiting forever. This was a must! Thank you!!
I’ve noticed some significant increases in crashing when dealing with Play Solo. Particularly when dealing with the script editor.
Thanks you
I really like the idea. Good job!
I figured this out, the builds are indeed deployed separately. For those of you familiar with Roblox’s version compatibility API, the 32-bit version uses WindowsStudio
for its binaryType, while the 64-bit version uses WindowsStudio64
.
Admittedly the use cases for this API are pretty narrow, so I’m not really sure if its worth mentioning here lol.
I have the same thing.
I have Win 10 Pro 64bit installed, what’s going on?