64-bit Studio for Windows is Live!

Yay!! Hopefully no more random crashes mid-work, wew

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Really needed this! Thank you everyone for thkeir hard work. Now all we need is a 64bit client and then people can start making even bigger games!!

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Yes! Finally we have something that can better support large/massive files, etc. Thank you!!

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So does this mean random crashes due to “Plug-in failure” will be reduced? If so I am glad studio is in 64 bit now. No more random crashes due to a small wierd plugin error!

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I know it helps with memory and terrain/texture loading, but does this mean no more “crashes” and slow loading?

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