8-Bit Skull Mask Incorrectly Placed On Rthro Heads

Not sure if this belongs in #platform-feedback:web-bugs or #platform-feedback:engine-bugs - putting in engine because it appears the face accessory is displayed correctly on the website, but placed incorrectly in studio/game

Here is some examples:

Rthro Skelly Head + 8-Bit Skull Mask

Website - mask is placed correctly on the front of the face:

image

Game/Studio - the mask is inside of the Skelly head.:

Rthro Wanted Desperado Head + 8-Bit Skull Mask

Website - placed correctly in front of face:

image

Game/Studio - the mask is inside and high up on the head:

image

R15/Legacy head "Narrow" (bug not present, as not Rthro head)

Website - placed correctly as expected:

image

Game/Studio: placed correctly as not an Rthro head
image

This seems to be consistent throughout all Rthro vs Legacy (is that the right term now?) heads with this accessory.

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Your head size and proportions appear different in the editor compared to Studio. Are the Rthro settings applied correctly in your Studio place?

Silent Assassin currently supports full Rthro, you can test it here and see if the problem still occurs.