8 seconds of ping

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8 seconds of ping but only when I’m playing the game NOT in studio…

Started happening recently but I have no idea what could cause this bizarre lag, information gets sent over to the server quick enough but it’s recieving the information that isn’t working properly. It happens in spikes very randomly and I cannot reliably re create it.
HELP

Server lag can be caused by a lot of things.

A lot of the time things like moving physical parts, poor physics manipulation etc etc.

Studio won’t replicate the lag because for all intents and purposes, studio is a localhost server, so it won’t really have a ‘ping’.

Have you got any code you can show us from where you know this issue is happening?

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If you have a lot of scripts using coroutines, this is most likely the issue.

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It’s probably to Roblox’s servers that might causes problems.

So this is why the ping is high.

Or like @SubtotalAnt8185 said (Sorry for the ping).

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Turns out it was constant spawning and despawning of parts, only started being an issue recently which is bizarre considering the code has been in the game for a while. It was used for de bugging, so nothing was lost. Thanks for your help!