I’ve been testing vehicle collisions in a separate game and the cars are just kept inside of the workspace. If you use A-Chassis you are probably familiar with the anti-collide scripts people use. Mine work just fine unless I put the cars in ReplicatedStorage. Then the script just stops working.
The code is just the regular anti-collide script.
I have tried moving everything over to ServerStorage but that breaks the spawner entirely, and I’m not good enough at coding to fix it all.