A-Chassis Tune Help

Hey! I am currently using A-Chassis Tune on my vehicles for my game to find out what the top speed for vehicles are gonna be, I can’t find out how to change the top speed on the vehicle, Is somebody able to assist with this?

In A-Chassis Tune, you can’t directly edited top speed value.

But there is some way to increase car speed/car acceleration.
Go in A-Chassis Tune module configuration, and edit these values :
image

Tune.Horsepower		= 400 -- (Change with horsepower value)
Tune.IdleRPM		= 950 -- (Increase this value to improve acceleration)

Play with this to find a good top speed value!

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Awesome, I’ll give it a try, Thank you so much!

You can’t directly change the top speed of a vehicle in A-Chassis, but you can change the gear ratios, and engine settings to change the acceleration, torque, horsepower of the vehicle which in turn determines the top speed.

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Could somebody help me script a custom driving system, smiler to A-Chassis Tune?

Seeing that A-Chassis uses Angular body velocity and hinge constraints, along with springcontraints, after looking into the chassis, I have found that the wheels turn with hinge constraints and that they use the body velocity to move the wheels. I have no knowledge on how they manage gears and the MPH UI or manage drifting and horsepower.

Hey,
to know what speed u can go on each gear u can try this paste this code at the bottom of your drive script.

for i,a in pairs(_Tune.Ratios) do
	print(i .." = "..math.ceil(wDRatio*(_Tune.Redline)/a/fFD).." SPS")
end

also the values in Tune.Ratios allow you to change the maximum speed in each gear (lower value → higher speed, higher value → lower speed)

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