Does anyone know how to change the speed using this script?
> ___ _______ _ _______
> / _ |____/ ___/ / ___ ____ ___ (_)__ /__ __/
> / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< / /
> /_/ |_| \___/_//_/\_,_/___/___/_/___/ /_/
> SecondLogic @ Inspare
> Avxnturador @ Novena
> RikOne2 @ Enjin
> ]]
>
> local Tune = {}
>
> --[[Misc]]
> Tune.LoadDelay = .1 -- Delay before initializing chassis (in seconds)
> Tune.AutoStart = false -- Set to false if using manual ignition plugin
> Tune.AutoFlip = true -- Set to false if using manual flip plugin
>
> --[[Wheel Alignment]]
> --[Don't physically apply alignment to wheels]
> --[Values are in degrees]
> Tune.FCamber = 1
> Tune.RCamber = 1
> Tune.FCaster = 0
> Tune.FToe = 0
> Tune.RToe = 0
>
> --[[Weight and CG]]
> Tune.Weight = 5940 -- Total weight (in pounds)
> Tune.WeightBSize = { -- Size of weight brick (dimmensions in studs ; larger = more stable)
> --[[Width]] 6 ,
> --[[Height]] 4 ,
> --[[Length]] 15 }
> Tune.WeightDist = 51 -- Weight distribution (0 - on rear wheels, 100 - on front wheels, can be <0 or >100)
> Tune.CGHeight = .8 -- Center of gravity height (studs relative to median of all wheels)
> Tune.WBVisible = false -- Makes the weight brick visible
>
> --Unsprung Weight
> Tune.FWheelDensity = .1 -- Front Wheel Density
> Tune.RWheelDensity = .1 -- Rear Wheel Density
> Tune.FWLgcyDensity = 1 -- Front Wheel Density [PGS OFF]
> Tune.RWLgcyDensity = 1 -- Rear Wheel Density [PGS OFF]
>
> Tune.AxleSize = 2 -- Size of structural members (larger = MORE STABLE / carry more weight)
> Tune.AxleDensity = .1 -- Density of structural members
>
> --[[Susupension]]
> Tune.SusEnabled = true -- Sets whether suspension is enabled for PGS
>
> --Front Suspension
> Tune.FSusDamping = 500 -- Spring Dampening
> Tune.FSusStiffness = 9000 -- Spring Force
> Tune.FAntiRoll = 50 -- Anti-Roll (Gyro Dampening)
>
> Tune.FSusLength = 2 -- Suspension length (in studs)
> Tune.FPreCompress = .3 -- Pre-compression adds resting length force
> Tune.FExtensionLim = .3 -- Max Extension Travel (in studs)
> Tune.FCompressLim = .1 -- Max Compression Travel (in studs)
> Tune.FSusAngle = 80 -- Suspension Angle (degrees from horizontal)
>
> Tune.FWsBoneLen = 5 -- Wishbone Length
> Tune.FWsBoneAngle = 0 -- Wishbone angle (degrees from horizontal)
> Tune.FAnchorOffset = { -- Suspension anchor point offset (relative to center of wheel)
> --[[Lateral]] -.4 , -- positive = outward
> --[[Vertical]] -.5 , -- positive = upward
> --[[Forward]] 0 } -- positive = forward
>
> --Rear Suspension
> Tune.RSusDamping = 500 -- Spring Dampening
> Tune.RSusStiffness = 9000 -- Spring Force
> Tune.RAntiRoll = 50 -- Anti-Roll (Gyro Dampening)
>
> Tune.RSusLength = 2 -- Suspension length (in studs)
> Tune.RPreCompress = .3 -- Pre-compression adds resting length force
> Tune.RExtensionLim = .3 -- Max Extension Travel (in studs)
> Tune.RCompressLim = .1 -- Max Compression Travel (in studs)
> Tune.RSusAngle = 80 -- Suspension Angle (degrees from horizontal)
>
> Tune.RWsBoneLen = 5 -- Wishbone Length
> Tune.RWsBoneAngle = 0 -- Wishbone angle (degrees from horizontal)
> Tune.RAnchorOffset = { -- Suspension anchor point offset (relative to center of wheel)
> --[[Lateral]] -.4 , -- positive = outward
> --[[Vertical]] -.5 , -- positive = upward
> --[[Forward]] 0 } -- positive = forward
>
> --Aesthetics
> Tune.SusVisible = false -- Spring Visible
> Tune.WsBVisible = false -- Wishbone Visible
> Tune.SusRadius = .2 -- Suspension Coil Radius
> Tune.SusThickness = .1 -- Suspension Coil Thickness
> Tune.SusColor = "Bright red" -- Suspension Color [BrickColor]
> Tune.SusCoilCount = 6 -- Suspension Coil Count
> Tune.WsColor = "Black" -- Wishbone Color [BrickColor]
> Tune.WsThickness = .1 -- Wishbone Rod Thickness
>
> --[[Wheel Stabilizer Gyro]]
> Tune.FGyroDamp = 100 -- Front Wheel Non-Axial Dampening
> Tune.RGyroDamp = 100 -- Rear Wheel Non-Axial Dampening
>
> --[[Steering]]
> Tune.SteerInner = 45 -- Inner wheel steering angle (in degrees)
> Tune.SteerOuter = 38 -- Outer wheel steering angle (in degrees)
> Tune.SteerSpeed = .07 -- Steering increment per tick (in degrees)
> Tune.ReturnSpeed = .1 -- Steering increment per tick (in degrees)
> Tune.SteerDecay = 330 -- Speed of gradient cutoff (in SPS)
> Tune.MinSteer = 10 -- Minimum steering at max steer decay (in percent)
> Tune.MSteerExp = 1 -- Mouse steering exponential degree
>
> --Steer Gyro Tuning
> Tune.SteerD = 1000 -- Steering Dampening
> Tune.SteerMaxTorque = 50000 -- Steering Force
> Tune.SteerP = 100000 -- Steering Aggressiveness
>
> --[[Engine]]
>
> -- [TORQUE CURVE VISUAL]
> -- https://www.desmos.com/calculator/nap6stpjqf
> -- Use sliders to manipulate values
> -- Edit everything as if your car is NATURALLY aspirated, or as if it lacks a turbo.
>
> Tune.Horsepower = 205
> Tune.IdleRPM = 620
> Tune.PeakRPM = 2500
> Tune.Redline = 3000
> Tune.EqPoint = 5252
> Tune.PeakSharpness = 20
> Tune.CurveMult = 0.2
>
> Tune.InclineComp = 1.5 -- Torque compensation multiplier for inclines (applies gradient from 0-90 degrees)
>
> --Turbo Settings
> Tune.Aspiration = "Natural" --[[
> [Aspiration]
> "Natural" : N/A, Naturally aspirated engine
> "Single" : Single turbocharger
> "Double" : Twin turbocharger
> "Super" : Supercharger ]]
>
> Tune.Boost = 10 --Max PSI (If you have two turbos and this is 15, the PSI will be 30)
> Tune.TurboSize = 80 --Turbo size; the bigger it is, the more lag it has.
> Tune.CompressRatio = 9 --The compression ratio (look it up)
> Tune.Sensitivity = 0.05 --How quickly the Supercharger (if appllied) will bring boost when throttle is applied. (Increment applied per tick, suggested values from 0.05 to 0.1)
>
> --Misc
> Tune.RevAccel = 500 -- RPM acceleration when clutch is off
> Tune.RevDecay = 75 -- RPM decay when clutch is off
> Tune.RevBounce = 0 -- RPM kickback from redline
> Tune.IdleThrottle = 3 -- Percent throttle at idle
> Tune.ClutchTol = 250 -- Clutch engagement threshold (higher = faster response, lower = more stable RPM)
>
> --[[Drivetrain]]
> Tune.Config = "RWD" --"FWD" , "RWD" , "AWD"
> Tune.TorqueVector = 0.5 --AWD ONLY, "-1" has a 100% front bias, "0" has a 50:50 bias, and "1" has a 100% rear bias. Can be any number between that range.
>
> --Differential Settings
> Tune.FDiffSlipThres = 50 -- 1 - 100% (Max threshold of applying full lock determined by deviation from avg speed)
> Tune.FDiffLockThres = 50 -- 0 - 100% (0 - Bias toward slower wheel, 100 - Bias toward faster wheel)
> Tune.RDiffSlipThres = 80 -- 1 - 100%
> Tune.RDiffLockThres = 20 -- 0 - 100%
> Tune.CDiffSlipThres = 50 -- 1 - 100% [AWD Only]
> Tune.CDiffLockThres = 50 -- 0 - 100% [AWD Only]
>
> --Traction Control Settings
> Tune.TCSEnabled = true -- Implements TCS
> Tune.TCSThreshold = 20 -- Slip speed allowed before TCS starts working (in SPS)
> Tune.TCSGradient = 20 -- Slip speed gradient between 0 to max reduction (in SPS)
> Tune.TCSLimit = 10 -- Minimum amount of torque at max reduction (in percent)
>
> --[[Transmission]]
> Tune.TransModes = {"Auto","Semi"} --[[
> [Modes]
> "Auto" : Automatic shifting
> "Semi" : Clutchless manual shifting, dual clutch transmission
> "Manual" : Manual shifting with clutch
>
> >Include within brackets
> eg: {"Semi"} or {"Auto", "Manual"}
> >First mode is default mode ]]
>
> --Automatic Settings
> Tune.AutoShiftMode = "Speed" --[[
> [Modes]
> "Speed" : Shifts based on wheel speed
> "RPM" : Shifts based on RPM ]]
> Tune.AutoUpThresh = -200 -- Automatic upshift point (relative to peak RPM, positive = Over-rev)
> Tune.AutoDownThresh = 1400 -- Automatic downshift point (relative to peak RPM, positive = Under-rev)
> Tune.ShiftTime = .3 -- The time delay in which you initiate a shift and the car changes gear
>
> --Gear Ratios
>
> Tune.FinalDrive = 4.03 -- [TRANSMISSION CALCULATIONS FOR NERDS]
> Tune.Ratios = { -- SPEED [SPS] = (Wheel diameter(studs) * math.pi * RPM) / (60 * Gear Ratio * Final Drive * Multiplier)
> --[[ R ]] 5.03 ,-- WHEEL TORQUE = Engine Torque * Gear Ratio * Final Drive * Multiplier
> --[[ N ]] 0 ,
> --[[ 1 ]] 3.32 ,
> --[[ 2 ]] 2.56 ,
> --[[ 3 ]] 2.01 ,
> --[[ 4 ]] 1.59 ,
> --[[ 5 ]] 1.03 ,
> --[[ 6 ]] 0.74 ,
> }
> Tune.FDMult = 1.2 -- Ratio multiplier (keep this at 1 if car is not struggling with torque)
>
> --[[Brakes]]
> Tune.ABSEnabled = true -- Implements ABS
> Tune.ABSThreshold = 20 -- Slip speed allowed before ABS starts working (in SPS)
>
> Tune.FBrakeForce = 2500 -- Front brake force
> Tune.RBrakeForce = 2000 -- Rear brake force
> Tune.PBrakeForce = 5000 -- Handbrake force
>
> Tune.FLgcyBForce = 15000 -- Front brake force [PGS OFF]
> Tune.RLgcyBForce = 10000 -- Rear brake force [PGS OFF]
> Tune.LgcyPBForce = 25000 -- Handbrake force [PGS OFF]
>
> --[[[Default Controls]]
> --Peripheral Deadzones
> Tune.Peripherals = {
> MSteerWidth = 67 , -- Mouse steering control width (0 - 100% of screen width)
> MSteerDZone = 10 , -- Mouse steering deadzone (0 - 100%)
>
> ControlLDZone = 5 , -- Controller steering L-deadzone (0 - 100%)
> ControlRDZone = 5 , -- Controller steering R-deadzone (0 - 100%)
> }
>
> --Control Mapping
> Tune.Controls = {
>
> --Keyboard Controls
> --Mode Toggles
> ToggleTCS = Enum.KeyCode.T ,
> ToggleABS = Enum.KeyCode.Y ,
> ToggleTransMode = Enum.KeyCode.M ,
> --ToggleMouseDrive = Enum.KeyCode.R ,
>
> --Primary Controls
> Throttle = Enum.KeyCode.Up ,
> Brake = Enum.KeyCode.Down ,
> SteerLeft = Enum.KeyCode.Left ,
> SteerRight = Enum.KeyCode.Right ,
>
> --Secondary Controls
> Throttle2 = Enum.KeyCode.W ,
> Brake2 = Enum.KeyCode.S ,
> SteerLeft2 = Enum.KeyCode.A ,
> SteerRight2 = Enum.KeyCode.D ,
>
> --Manual Transmission
> ShiftUp = Enum.KeyCode.E ,
> ShiftDown = Enum.KeyCode.Q ,
> Clutch = Enum.KeyCode.LeftShift ,
>
> --Handbrake
> PBrake = Enum.KeyCode.P ,
>
> --Mouse Controls
> MouseThrottle = Enum.UserInputType.MouseButton1 ,
> MouseBrake = Enum.UserInputType.MouseButton2 ,
> MouseClutch = Enum.KeyCode.W ,
> MouseShiftUp = Enum.KeyCode.E ,
> MouseShiftDown = Enum.KeyCode.Q ,
> MousePBrake = Enum.KeyCode.LeftShift ,
>
> --Controller Mapping
> ContlrThrottle = Enum.KeyCode.ButtonR2 ,
> ContlrBrake = Enum.KeyCode.ButtonL2 ,
> ContlrSteer = Enum.KeyCode.Thumbstick1 ,
> ContlrShiftUp = Enum.KeyCode.ButtonY ,
> ContlrShiftDown = Enum.KeyCode.ButtonX ,
> ContlrClutch = Enum.KeyCode.ButtonR1 ,
> ContlrPBrake = Enum.KeyCode.ButtonL1 ,
> ContlrToggleTMode = Enum.KeyCode.DPadUp ,
> ContlrToggleTCS = Enum.KeyCode.DPadDown ,
> ContlrToggleABS = Enum.KeyCode.DPadRight ,
> }
>
> --[[Standardized Values: Don't touch unless needed]]
>
> --[WEIGHT // Cubic stud : pounds ratio]
> Tune.WeightScaling = 1/50 --Default = 1/50 (1 cubic stud = 50 lbs)
> Tune.LegacyScaling = 1/10 --Default = 1/10 (1 cubic stud = 10 lbs) [PGS OFF]
>
> return Tune ````