A project that I’m working on right now could benefit drastically if ROBLOX has some means to create a clipdescendants type feature for BaseParts, so I was wondering if this was possible to accomplish with scripting.
I do not want to break the Mesh or Part in to multiple pieces to do this, so if that’s your suggestion please hold off.
I imagine you could do this with UiGradients & ViewportFrames, but then the model will clip on top of everything, so I’m not sure if this is the best means. Below are a few photos of what I’m attempting to accomplish.