A "ClipDescendants" for BaseParts

A project that I’m working on right now could benefit drastically if ROBLOX has some means to create a clipdescendants type feature for BaseParts, so I was wondering if this was possible to accomplish with scripting.

I do not want to break the Mesh or Part in to multiple pieces to do this, so if that’s your suggestion please hold off.

I imagine you could do this with UiGradients & ViewportFrames, but then the model will clip on top of everything, so I’m not sure if this is the best means. Below are a few photos of what I’m attempting to accomplish.

You could possibly make use of a glass-material part with transparency 0.999, then the thing you want clipped with a transparency of 0.01.

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