A GFX I made in studio, criticism appreciated!

Hi developers!

This is a gfx I made in Roblox Studio. I didn’t use Blender because one of the avatar’s textures wouldn’t properly load. Anyway, here are the pictures. If you have any ideas on what I should change, please tell me. Also tell me the one that looks the best.

Thank you for your time!

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This dude’s arm is bending in a weird way

Screenshot 2020-11-18 201341

Last time I checked arms don’t bend directly backwards at the elbow like that
edit: unless the arm is turned. but it doesn’t look like that in the picture

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Okay, thanks I’ll fix it right away!

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Here it is!

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I like it, but the lighting can be improved.

What do you think I should do to improve it?

Actually, nevermind the lighting. I recommend you add a bit more decoration and use a skybox that’s plain blue without clouds.

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Very good for a strictly studio GFX! I would recommend you to attempt Blender, as you can make it 100% more realistic looking with better lighting and HDRI’s.

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It’s more Studio than GFX, maybe add advanced lighting?

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Everything is good but it rarely has any detail like builds or anything!

I know, in the future I plan on updating the build, but right now I just quickly put it together so we can work on main part of the game, the tagging scripts and that kind of thing.

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Honestly, this could be way better if the lightings and the building looks good. You need to improve more of the poses as well.

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