A renderer using raycasting

uses raycasting to project an image to the screen using editableimage

100x100 resolution at 8x interlacing (tested on an intel i5-10400F)

resolution, and interlacing are fully adjustable, and textures and blurry-ness toggeable.

test it out for yourself! (and show me your performance with it if you want)

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my pc exploded when i set it to 800x600.

10/10

well thats a high resolution, 480,000 pixels/raycasts😭
setting the interlacing higher would make performance better, but would result in latency and artefacts

2 Likes

Nice to see someone else taking a crack at making their own renderer!

Hope you’re enjoying the process :slight_smile:

2 Likes