A Sinking ship game

Hello!

Im making a sinking ship game and i want a room to stay dry when all of the ship goes down and i dont know how to do that, Can somebody help me?

So like i said before i want the room in the screenshot below to not fill with water when the ship sinks.

i’ve tryed looking on the devForums but i couldnt find anything

If you are able to help Thank you!

You can make the interior of the ship a part then fill it with Air.

Workspace.Terrain:FillBlock(Workspace.ShipInterior.CFrame, Workspace.ShipInterior.Size, Enum.Material.Air)

Then fill the space above the ship with water as it sinks.

Workspace.Terrain:FillBlock(Workspace.ShipInterior.CFrame, Workspace.ShipInterior.Size, Enum.Material.Water)

Use RunService:Stepped.

The challenge will be that Terrain fills in chunks of 4 studs and is not a smooth box.

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