A Specified Member cannot join the Destination Place

I am attempting to teleport players in my game to another game (not owned by me) using TeleportAsync() to also put them in the same server. This works if there is one player but when there are multiple players, it throws the result “A Specified Member cannot join the Destination Place” and doesn’t teleport any of the players.

I have searched everywhere for a solution and nothing works.

Is this a bug?

                                         local maxAttempts = 50
					local retrydelay = 1
					local flooddelay = 15
						
					local function teleport()
						local attemptIndex = 0
						local success, result
						local remainingPlayers = players

						repeat
							success, result = pcall(function()
								return ts:TeleportAsync(placeId, remainingPlayers)
							end)

							attemptIndex += 1

							if not success then
								print(result)
								task.wait(retrydelay)
							end

						until success or attemptIndex == maxAttempts
					end

“”

1 Like

I should also mention that this only applies to some games. Which doesn’t seem to make sense to me.