Interesting. I saw the thread this came from and wondered what would become of it.
My suggestions:
- Make the character (weapon) upright in idle position.
- Add a wipeouts counter.
- Using your character as a weapon is an interesting idea that could go far. What other mechanics spring to mind when you think of having a small character to bat things around with? Maybe your weapon can die and has to respawn…
- Consider making the game R6, since its walk animation is far more subdued and wouldn’t make the sword bounce around so much.
- I find that the sword turns sideways after you lunge with the human.
- Maybe change the icon of the weapon to your avatar thumbnail if you can.