For example, I have multiple gun handler scripts, All the exact same, But to update one I have to go and update all the others manually with CTRL+C CTRL+V, To fix this i’ve been putting local and server scripts in storage and loading them to the corresponding weapons with a loader script, is there any way just to sync the scripts across the whole thing, kind of like unitys script component system?
If they are all the exact same why not just use a module code? and require each for each gun script. This makes it so you only have to change the module script instead of each server/local script.