A weapon model i made

For starters, this is supposed to have correlation with an idea of mine i plan to make a reality, but that won’t come any time soon: Combat game project concept
Anyways, i decided that to start, i’ll slowly make little pieces of the game, and improve them, then i’ll put them all together like jigsaw puzzle, either way, i’ve went a little bit off topic, so for the model:
It’s called Chaingrenadelauncher (Fuse between minigun and grenade launcher) and it’s supposed to be used by one of boss/main characters:


Any feedback/criticism will be taken into consideration, to help me improve on these projects.(except destructive/ hostile criticism, i never ever take that seriously)

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For starters, I don’t like the idea that everything is the same color, it would look better if you combine different colors for different parts.
Though the model itself looks really good :+1:

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I can agree on this one, because now i noticed that it looks like it’s been submerged in paint.

Perhaps you could look into how certain parts connect to each other to understand the reason why your build appears how it is

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Due to lack of technical aspects in question, the category was changed to #help-and-feedback:cool-creations where feedback and/on showcase should be.

These things are bugging me if you are a starter good job but these:


The proportions are a little weird, I would consider making the barrel of the gun longer. Look up some pictures of grenade launchers and miniguns to use as references and then go from there. Good luck!

I completely understand, as for this i’ve taken minor inspiration from this chaingun mesh:

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You should use something like blender for something like this, it is very hard to get the same quality weapon from blender than in Roblox Studio.