Hello. I am making a game about space exploration and I tried to use streaming to boost my performance, but I’ve got a weird visual bug with Moon (and maybe it happens with other objects too, but I didn’t test it yet). If I place down an atmosphere creator on a Moon It disappears and a low-poly model of it appears on V3(0, 0, 0).
Video - 2024-10-01 14-19-02.mp4 - Google Drive
Are you using Model LoD? Are you making local only changes to the moon when the problem occurs, or are you changing it on the server? (I assume the atmosphere creator is changing something about the moon.)
P.S. this game has <100 visits because it is already a testing place
Moon’s LoD is set to streamingmesh. I’m making changes on the server side, the atmosphere creator creates a part inside of a Moon, then welding “Planet” and “Atmosphere” together (Moon contains rocks, that are created on server side and welded to the “Planet” too, but they don’t cause this bug). I will just provide you a speed boost for easier movement and money for the atm creator in my script.
And another, but I didn’t take a screenshot, it was too late. Basically the Earth just flew away at a very high speed (with moon) when I got to “Magma planet”
Can you create a simple repro place that, for example, just has a moon and attaches an atmosphere to it? If you can send something like that to me privately we can better investigate the issue.
We’ve tried a few times to repro this and unfortunately we cannot see this issue. Can you think of any specifics to your setup that we might not have configured?