Ability Gui Layout Help

I’m trying to find the best option for listing out players’ abilities. Currently they can only use 3 different types at one time, ie. Water, Lighting, Heal.

I don’t know if I should have them tabbed or all out at once in a row.

Here are 2 screenshots of the possible options:
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Screenshot%20(50)

  • Several rows
  • Tabbed
  • Other

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If you have any suggestions as to what would be the best option to go with please let me know.

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Hey HxterNinja,
I gave this a thought. Looking at the rows, it looks like it best suits the size you’ll be using for your GUI. However, I assume you also like the simplicity of tabs.

So heres an idea to combine them into an ultimate option:
Create 3 bubbles to be placed in the upper-left corner (or anywhere), give them icons of the element or type of abilities. And when the player scrolls over one bubble, it will slide out a row for that certain ability type.

I think this GUI execution would be more stylistic/ aesthetic. However, it will also require more effort in scripting and designing. Best of luck with your creations!

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Thanks for the suggestion, I really like this idea. It would allow the player to be able to see more of the screen while also looking stylish. I’m planning on adding another area to the right to display the ability information as well, so having it be retractable would mean more room to show the game in the center of the screen. As a whole, the gui wouldn’t take up too much space on the screen, but with the current rendition, it covers up a good portion of it meaning the player can’t see anything in front of them until the gui disappears .

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