At the moment, it’s impossible for me to get high quality images of my project due to the size of the map. This is a direct result of terrain level of detail adversely affecting the visuals of my game.
There was a poll done in 2016 on the topic of LOD but so far I don’t see anything being done in regards to that. Ideally speaking, something like this is implemented, but for lack of any public notion on that I have decided to make this request for a studio-specific option for the purpose of getting screenshots, since I at least want to be able to present my game in full quality for things like thumbnails or a portfolio of my work.
I’ve taken an image of my game as an example. Pictured is a large volcanic mountain in the distance, as well as a floating island in the sky (ignore the three cubes, those are placeholders for use in development). As you can see, the quality is unsatisfactory.
If I were able to force LOD level 0 (Maximum quality), this issue would be resolved.