All developers sometimes make mistakes. The mistake could be deleting a script that you didn’t want deleted, and then you have to start all over, or editing a script (for example: changing a data store’s name that you don’t want changed).
So Roblox, here is my request.
As a Roblox developer, I cannot lock scripts from being edited, changed, or deleted. I thought of this since I have a data store that I do not want changed (and it could be changed by one of my developers or even me!).
If this feature is added, it would be super helpful, and you won’t have developers working for you that change scripts (that don’t need to be changed) without you knowing.
A window could pop-up saying this:
obviously it wouldn’t be Terrain, but it could be something else like
ServerScriptService.DataStoreThatCantBeChanged
or some other script.
This could work for any object, like Folders, Models, Parts, etc.
Didn’t understand?
If you didn’t understand what I just said then let me put this more clear.
- You don’t want your developers (or even you) changing stuff accidentally and ruin stuff
- A solution: you can lock objects so you can’t edit it or delete it
- Now your developers (or you!) won’t change stuff accidentally