DO NOT USE LINKED DIRECTORIES IN THE ASSETS FOLDER!!!
WHEN ROBLOX STUDIO UPDATES, IT WILL REMOVE YOUR SOURCE FILES!!!
I learned this the very, very hard way just now.
As a developer of graphic elements applied to 3D models, it is important for me to ensure they fit together nicely, which requires a fair amount of testing, given the toolset I have available. My current workflow requires a lot of time spent copying files, which can be better-used developing assets.
Currently, roblox supports the ability to load locally-hosted files and have them update while studio is running. This is nice, but is inflexible and difficult to use for fast prototyping:
- limited to the
contentfolder inside the
- said folder is deleted every time the game updates; risky to use as a working folder for assets
Pushing the boundaries:
rbxasset://../file.pngdoes not link to the parent directory
D://file.pngdoes not work
- studio cannot load assets from symbolic links
- studio loads assets from junctions, but updating does not work
- studio loads assets from hard links, but updating does not work
I’m looking for a way to be able to save files to a directory and use them in roblox studio and have them update in studio when I update the files without the danger of losing them due to an update.