As a Roblox developer, it is currently too hard to edit SurfaceGuis without manually entering values and constantly adjusting to get it where we want it to make it look clean and modern with ease. I have even tried a workaround for this using the UI editor, which resulted in failure which you can see below.
For example, it is easy to make a GUI that shows up on our screen thanks to the new UI editor.
However, when attempting to make this a SurfaceGUI, this happens:
This is what frustrates me the most as a developer, especially where everything in my new game is custom made. The UI editor was a great update in my opinion without a doubt. What I am proposing is a feature that allows us to edit SurfaceGuis as easily as we edit ScreenGuis.
If Roblox is able to address this request, it would improve my development experience because I would be able to develop SurfaceGui elements in my game much faster.