very quick question how do i disable shift lock while in first person in roblox studio so like in first person i want my mouse to be able to move around the screen and requiring right-click to rotate the avatar in roblox
Try adding a text button with modal enabled that should work
what do you mean???
whats the text button for
if you have a text button with modal enabled it will allow you to move your mouse around while in first person
so does the button act as a ‘surface’ to allow the mouse to move around while in first person?
basically, if a gui button has the modal property checked, it will unlock your mouse and let you move it around. i believe it was made so you could press a gui button while in first person.
you can make the button completely invisible but, from what I know this is a good way to allow the player to move their camera around by holding the right mouse button which, I think is what you wanted
oh thats neat, but is there an way for shiftlock to work while in that mode?
so like if the player is in 1st person, modal enabled and shiftlock on, it locks the camera but shift off, it doesnt
well if you want to relock the mouse you can disable modal
here’s a little example
local UserInputService = game:GetService("UserInputService")
local textButton = script.Parent.TextButton
UserInputService.InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.X then
textButton.Modal = not textButton.Modal
end
end)
I’m not sure what you’re trying to explain
really weird way to type
textButton.Modal = false
i think Modal
bypasses shift lock, not sure
oh yeah its so you can enable and disable modal
i did this with shift instead of X and it didnt work, although the modal feature does work
the script returns the modal value as false but the mouse still moves freely
Here i made a script that does it all for you (change the keycode)
local uis = game:GetService("UserInputService")
local Freemouse = Instance.new("ScreenGui")
Freemouse.Parent = game.Players.LocalPlayer.PlayerGui
Freemouse.Name = "FreeMouse"
local FreeMouseButton = Instance.new("TextButton")
FreeMouseButton.Parent = Freemouse
FreeMouseButton.Name = "FreeMouseButton"
FreeMouseButton.Position = UDim2.new({-1000, -1000},{-1000, -1000})
FreeMouseButton.BackgroundTransparency = 1
FreeMouseButton.TextTransparency = 1
FreeMouseButton.Size = UDim2.new({0, 200},{0, 50})
FreeMouseButton.Modal = true
uis.InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.C then -- CHANGE C TO WHAT EVER KEY YOU WANT
if game.Players.LocalPlayer.PlayerGui.FreeMouse.FreeMouseButton.Visible == false then
game.Players.LocalPlayer.PlayerGui.FreeMouse.FreeMouseButton.Visible = true
else
game.Players.LocalPlayer.PlayerGui.FreeMouse.FreeMouseButton.Visible = false
end
end
end)
Modal works even if the button isn’t visible, right?
Yes, i edited it so it shouldn’t show
it turns on modal but doesnt turn it off
shiftlock is when you press shift and it locks your mouse to centre. im also confused what u mean.
when modal is enabled, shiftlock does not work at all in 1st person regardless of shift or no shift