Absolutely Nobody understands the compliance question "Unplayable gambling content"

When filling out the ‘Maturity and Compliance’ form for an experience you’re met with this question:

Does this experience contain any unplayable gambling content?
Unplayable gambling content: Depiction of games of chance/luck with no gambling mechanics (i.e., one cannot bet on or play the games themselves).
Do NOT measure: Depictions of, and/or references to, items or activities that are typically associated with gambling (e.g. horse racing, car racing, poker chips), but are not games of chance/luck.

The question is a negative: unplayable. Ok so maybe I have actual playable gambling content? Should I answer no then?
Luckily my game is not a casino game so I move on to the next line.

Unplayable gambling content: Depiction of games of chance/luck with no gambling mechanics

So maybe I have a skincrate in game. It has chance and luck. But is it a gambling mechanic? Who knows? Apparently there are games of chance and luck that are not considered gambling mechanics according to this question.
After scouring the internet I come to the conclusion that this question is asking “if I am showcasing gambling assets like roulette boards that are not interactable?”. One of my maps contain a roulette table that’s part of the scenery but can not be played, so I do HAVE unplayable gambling content it seems.
Then I continue reading next line that says:

Do NOT measure: Depictions of, and/or references to, items or activities that are typically associated with gambling (e.g. horse racing, car racing, poker chips), but are not games of chance/luck.

So I’m NOT suppose to count my un-interactable pokertable as a unplayable gambling content??

This question makes zero sense and needs to be rewritten from the ground up.

17 Likes

Agreed. To try to comply with this politic I have completely removed anything that relates to gambling, except for crate with random furniture, obtained just from playing.

This question must be clarified much more. Thanks to you for this issue reported!

5 Likes

Hi there, just wanted to add some clarifications:

  • Skincrates or paid random items do not count as gambling mechanics on Roblox. Here is more information on Randomized virtual items (Paid Random Items)
  • “Depictions of, and/or references to, items or activities that are typically associated with gambling” are gambling adjacent because they can also be used in games that do not involve luck/chance - these do not need the descriptor.
  • “Depiction of games of chance/luck with no gambling mechanics” (i.e., one cannot bet on or play the games themselves) need a descriptor as they are always related to gambling (poker, blackjack, slot machines, etc). This would include casinos, too.

Let me know if this helps!

3 Likes

Still enourmeus unclear what it means.

If we have a level that contains a slot machine that:

  • Does not cost robux NOR in-game currency to play. Just pull a lever
  • If you spin, 3 colors are chosen at random.
  • If those 3 colors match, you get a one-time IN-GAME currency payout

Would that:

  1. Need a descriptor (currently thinking, yes)
  2. Be considered “unplayable gambling” (this I am still unclear!)
  3. Be considered actual gambling, and not be allowed (currently thinking, no, this would be allowed)

Context would be to use something like this as a fun easter egg prop, but I don’t want to get into trouble for it.

Hi there,

A slot machine would be considered simulated gambling, even if it doesn’t cost robux or in-game currency. This means that it would not be allowed on Roblox. If users couldn’t play the slot machine, it would be considered unplayable gambling content.

Hope that clarifies things!

1 Like