AbsoluteSize is not reporting ACTUAL SIZE

I have a UI element. I make it 100x100 pixels. When I however screenshot that and count the pixels in something paint.net, paint tells me it’s 125x125. I am using screen emulator on 1920x1080, and Actual Resolution.


Expected behavior

100x100 should be 100x100. Regardless of screensize, if I have it set to Actual Resolution, then it should always be 100x100

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Hi, our offset is a screenspace pre-scale unit, which means it would represent the size before any kind of high-dpi scaling applied. This 125 might result from that you have system display scale settings set to 125%. If you create a 100 size frame on a mac book pro’s default display screen, it would be 200px * 200px.

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