Currently in Studio it is too difficult to test the various features of mobile devices, such as the Acceleration and Gyroscopic sensors within the majority of phones & tablets today.
In my latest project I wish to include some of the above features in my Racing game, specifically gyro controls, but it is very difficult to test a feature that I might not have access to with a mobile device!
(I’ve only just recently upgraded my phone so I now have access to such features, but I imagine a few developers still have old hardware).
Supposed Solution:
This is how Studio looks at the moment in Mobile mode:
^ I’m suggesting including somewhere in the red-box areas some controls to virtually manipulate the above sensors.
For example, if I wanted to rotate my device 45 degrees along the Z axis (like turning a steering wheel) - the screen would turn according to that input and the virtual gyro sensors will mimic real-life gyro sensors.
Same applies with acceleration or any other features I don’t know about with phones.
This would make developing for such devices very convenient and it’d simply be an awesome feature!
Thanks for reading!