Accessories not on character correctly

I am applying a description to a dummy after placing it in a viewportframe and the hats appear to show in the wrong spots. What I mean by this is that they are offset by 100 studs for example.

local dummy = script.Dummy:Clone()
dummy.Parent = view.ViewportFrame
dummy.Humanoid:ApplyDescription(game.Players:GetHumanoidDescriptionFromUserId(player.UserId)

How can I fix this??

You need to have the attachments similar towards the Player’s Character Model, if you look at the Model of the Dummy compared to the Character Model, it won’t have the necessary attachments for accessories to be placed.

How would I create a dummy with the required attachments?

You can simply go to the server-view and copy the Player model of you and grab the attachments located in the limbs of the Player and placed them into the Model of the Dummy!

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Alright I’ll give it a shot.

charrrr

The issue still happens. Here is what the dummy looks like:
image

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Interesting, can you try showing the character loaded with the accessories?

image
the hat On my character is offset, its visible if I zoom out but barely.

Try loading the hats before putting the model into the viewport frame possibly?

somehow this worked, thanks for the help.

Awesome, glad to help you!

character

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