I am applying a description to a dummy after placing it in a viewportframe and the hats appear to show in the wrong spots. What I mean by this is that they are offset by 100 studs for example.
local dummy = script.Dummy:Clone()
dummy.Parent = view.ViewportFrame
dummy.Humanoid:ApplyDescription(game.Players:GetHumanoidDescriptionFromUserId(player.UserId)
You need to have the attachments similar towards the Player’s Character Model, if you look at the Model of the Dummy compared to the Character Model, it won’t have the necessary attachments for accessories to be placed.
You can simply go to the server-view and copy the Player model of you and grab the attachments located in the limbs of the Player and placed them into the Model of the Dummy!