im trying to make the player small, and the head big kinda like a baby but its not working, because my one hat (hungrydino) isnt scaling down, i dont know why. my code is below. im r6 too.
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if character then
character:ScaleTo(0.5)
local head = character:FindFirstChild("Head")
if head then
head.Size = head.Size * 2
local weld = head:FindFirstChildWhichIsA("Weld")
if weld then
weld.C0 = weld.C0 * CFrame.new(0, head.Size.Y / 4, 0)
end
end
for _, accessory in ipairs(character:GetChildren()) do
if accessory:IsA("Accessory") and accessory:FindFirstChild("Handle") then
local handle = accessory.Handle
handle.Size = handle.Size * 2
for _, attachment in ipairs(handle:GetChildren()) do
if attachment:IsA("Attachment") then
attachment.Position = attachment.Position * 2
end
end
end
end
end
end)
end)