Accessory attaching to wrong attachment

I am creating a bandage accessory, but it seems to be attaching itself to the wrong attachment on the character. I am trying to attach a bandage to the character’s upper leg, like this:

image

However, when you run the game, it seems to be attaching to the attachment in the lower torso instead of the one in the leg, causing it to move with the wrong body part:

Is there any way to force it to attach to the hip attachment in the upper leg rather than the hip attachment in the lower torso?

Gonna necro this because I’m having the same problem as OP and can’t find a solution anywhere.

It’s just the animations. Its attatched to the correct thing.