my boots accessory rotation is wrong I dont understand why ?
I don’t think this is supposed to go here…
–X
I fixed,
I changed LeftFootAttachment Orientation
I used this command in roblox studio command bar:
local leftfootattach = game.Workspace.accessory.Handle.LeftFootAttachment
leftfootattach.Orientation = Vector3.new(0,270,0) -- maybe I forget which rotation