Does anyone have a handy visualization of bounding boxes for accessory geometry limits on a blocky avatar? I really hate having to open up studio to see the limitations and even then I can only see one at a time; I know that I should already probably have studio open in the first place if I’m making something but my issue is that I want to be able to easily compare bounding boxes to see which item I should focus on for drafting / starting an item. Side question does anyone know how people are uploading bodies / characters that get around the “emotion” qualifier?? it’s such a pain when your character shouldn’t and doesn’t have any capacity to express emotion (Robots, mechs, with unmoving eyes or solid unexpressive “faces”)
never mind, Made my own;
I’ll post a link to the resource forum post because I think it might be useful to some people who run into bounding box issues like me lol
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