Accessory in Left Arm

Hi all, been looking for a while and cant find anything to help on this topic so decided to make a post about it. I’ve got a rather big accessory that the player equips when they click a button, but the walk animation of the roblox player makes it so the accessory slashes through the player and its not very realistic. Wondering if theres a way round this issue by keeping the left arm with the accessory in from moving whilst the player is in possesion of the accessory. Example in screenshot below"

I’m confused as to what you’re trying to reference, you mean you don’t want the accessory to move with the player’s arm movement?

yes i suppose, as the accessory moves with the players arm movement it cuts through the players body. so im needing a way that the players left arm will stay still whilst the player has the accessory equiped. or if theres any other way to go about not letting the accessory cut through the player whe the player walks.

you should be able to create a 1 frame animation with only the left arm animated to be in the position you want
and make sure to set the priority so that it doesn’t get overridden by the default walking animation

Ok, i thought of that but i recentley did an animation and roblox seemed to struggle to use it. When in game it’d only work for me and no one else. ill try it thought thanks.