im trying to make a tool that equips an accessory when used but when you use it the cloned accessory is not attached to the player
there is an attachment called LeftCollarAttachment parented to handle
this is the code in a localscript
tool = script.Parent
tool.Activated:Connect(function()
local playa = script.Parent.Parent
local clone = game.Workspace.accessory["employee badgeAccesory"]:Clone()
clone.Parent = playa
print(playa)
print(clone.Parent)
end)