Whenever I add a part or mesh into an accessory for my character it gets scaled to 2048 studs on every axis and it’s really annoying because I can’t add any custom items
This is my rig it’s a skinned mesh but idk why that would cause any problems:
This is with the accessory in workspace
Then in the Character
The original size is still set to 0.5 though
I would really appreciate any help.