Accessory Scaling anything to max size

Whenever I add a part or mesh into an accessory for my character it gets scaled to 2048 studs on every axis and it’s really annoying because I can’t add any custom items

This is my rig it’s a skinned mesh but idk why that would cause any problems:

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This is with the accessory in workspace
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Then in the Character

The original size is still set to 0.5 though

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I would really appreciate any help.

Turns out you need these things inside your humanoid:

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