hi my name is abed i want some of help i have script not local script i want do
if local player value == 1 then it give accessory to player
the script i use
Hat = game.ReplicatedStorage.AngelWR
Hat1 = game.ReplicatedStorage.AngelWL
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
Hat:Clone().Parent = Character
Hat1:Clone().Parent = Character
end)
end)
Hat = game.ReplicatedStorage.AngelWR
Hat1 = game.ReplicatedStorage.AngelWL
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
if player:FindFirstChild("race").Value == 1 then
Hat:Clone().Parent = Character
Hat1:Clone().Parent = Character
end
end)
end)
local Hat = game.ReplicatedStorage.AngelWR
local Hat1 = game.ReplicatedStorage.AngelWL
game.Players.PlayerAdded:Connect(function(Player)
local PlayerData = Player:WaitForChild("PlayerData")
local InfoFol = PlayerData:WaitForChild("Info")
local RaceValue = InfoFol:WaitForChild("Race")
Player.CharacterAdded:Connect(function(Character)
if RaceValue.Value == 1 then
Hat:Clone().Parent = Character
Hat1:Clone().Parent = Character
end
end)
end)
I found a mistake in the code, I have just edited it. Try using the code again. Also, are you receiving any errors in the output? If you are could you please let us know what errors you are getting