St1zz
(St1zz)
May 29, 2021, 12:51am
#1
Accessories begin to shrink whenever I add them to this character. Im assuming the problem might have to do with the custom body scaling properties im using.
Custom Scaling Values:
BodyDepthScale: 0.9
BodyHeightScale: 0.95
BodyProportionScale: 0
BodyTypeScale: 0
BodyWidthScale: 0.9
HeadScale: 0.9
12 Likes
This is happening to me in 2023, Let me know if anyone knows why this happens.
propinity
(elias)
December 28, 2023, 2:20am
#3
Currently still happening in 2023, were you able to find any solution?
Feugazi
(Feugazi)
December 29, 2023, 1:50am
#4
This is currently happening to me as well
EDIT:
For me this issue seems to stem from the Accessory OriginalSize
Value. It continuously is deleting and readding itself to the object.
St1zz
(St1zz)
December 29, 2023, 6:02am
#5
i dont recall ever finding a solution to this, might be an engine bug I guess try making a bug report for it.
RZKU
(RZKU)
January 31, 2024, 4:08am
#6
This still happens. I believe it is a bug too because I can have the issue and it resolves itself after I put the same accessories back on the same rig in a different order
J_DevCo
(γ³γΌγγγ)
February 16, 2024, 5:42pm
#7
This isnβt a bug. All you have to do is set the size of the object which is shrinking to the OriginalSize.Value inside of the handle.