[Action Needed] Upcoming Changes to Asset Privacy for Audio

I would recommend downloading the sounds you use in your game then reuploading them so that you can use them, for anyone struggling after this update.

It’s audios that are above 6 seconds like music and songs

My game use-case has been completely ruined by this update, I was going to allow players to upload custom audio voice lines that could be played through TV screens on the map, yet now that idea had to be thrown in the trash because of this ‘update’.

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Yeah, communication with developers has really been well… awful lately. It seems the decision of going public was not a good one, and it seems they are just trying to satisfy investors and stockholders at this point. I saw someone mention that they had to see someone who was in charge of community relations IN PERSON, to actually get their voice heard. I think Roblox to developer communication will continue to get worse to the point of no return, where it will end badly for Roblox.

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I think you’re confused on the whole 6 second thing. Its not an upload length limit. Its the threshold where they will make the existing(old) audio private. 6 seconds has nothing to do with newly uploaded audio. Nothing at all.

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Well, it can only be 6 seconds even private audio. and that’s what I think is the dumb update about this. why not just make the max 2 hours instead of 6 seconds? or at the very least 6 minutes!

What!? Since when could you upload 2 hours of audio, the max is 7 minutes.

I was about to speedrun uploading the audio I need but it seems like it’s taking forever for 1 audio I just did to get approved
(I’m assuming the system is getting overwhelmed due to lots people trying to upload now)
so I guess I’ll just try 1 upload per day

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But still, if you are using old audio, it will be Private’d. in one of my games alone I had 56 audios like ambiance or music, it’s just stupid.

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I agree the 6 seconds is a bad choice. If they had only chosen 25 seconds then probably 90% of sfx would not have been affected by this change. Instead its more like 30% of sfx is affected. (maybe more)

10 a month seems… kind of low…

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After looking into this a lot more, I’m unsure on how I feel about this update, the free audio uploading is nice, but it’s upload limit may stop developers from uploading vital game audio. This will be quite disruptive for games and developers if this update goes through, although I understand there may be outside pressure which is pushing this update, Roblox may want to carefully rethink and review these changes. And I won’t even get started on scripts where the music/audio is built into the code, which may pull up errors when the audio no longer exists.

Please dont do this cause I personally use almost all my audios from the audio library and updating all of those sounds are going to be so annoying and the free audio seems like an attempt to bribe us into liking this update

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What does it depend on as to how many you are able to upload? Mine is 2000 atm.

well not 2 hours (that’s way too long) but you get the point, only 6 seconds is a bad idea anyway.

Content delivery silently errors, it won’t break code that builds in asset ids. But it will break code that relies on .Playing and other events and properties that depend on the audio to actually play

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This update was a bad idea to begin with.

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They got sued and are suspected to have settled with this.
They also got in trouble for making people pay to upload copyrighted audio, which is why there is now free audio, not because of Roblox’s “good will”. snicker

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if they got in trouble for making people pay to upload copyrighted audio, then they should have made them free in the first place

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i have incredibly mixed feelings on this update

on one hand we have free audio uploads, and on another we have every audio over 6 seconds going private
6 seconds isnt that much, and a lot of sound effects can go over that limit. why not 10 or 15 seconds?

i tend to use a few obscure and free sounds and now i have absolutely no replacements.
several ambient sounds in many of my games wont be present when this goes into effect and about half of the music in another game im working on wont be present either

i can understand this system being the result of a legal issue but we have virtually no time to prepare for this

im all for the new privacy system but its not even finished! a lot of games are going to either have missing sounds (or none at all) for at least a few weeks

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