Finally, I can now announce my full condolences to Roblox at this time.
The March 22nd deadline is non-negotiable and was set by a lawsuit involving copyrighted audio. No matter how bad this update is, Roblox has absolutely no choice now in reversing that decision, they are legally required to perform this action.
Furthermore, it has been confirmed by Developer Relations that Roblox has set their priorities to alleviate this update, which takes time. If Roblox could choose the deadline, they would have never done this so drastically, but they canât. Their engineering team is probably has stressed out as we are.
TL;DR: Give Roblox a break, itâs not their problem.
But donât worry! Roblox is going to âwork with you to make this transition as smooth as possible!â, so everything will work out Iâm sure!
That is of course considering the best definition of âworking with youâ that can be drawn from this thread are half-assed responses to genuine concerns from the community that are best summarized as follows:
âThis absurdly annoying, poorly thought out piece of this update is completely intentional - we canât do anything about it, deal with it. Donât worry, weâll make things better at some arbitrary date in the future, just trust us even though weâve never delivered on our promises concerning critical features like this before.â
Hey, I have a question regarding this. If you were to use other peoples audio content. And later they decide to set their audio to private, it could really damage audio functioningâs in games. Lets say you have an audio for firing a gun, then someone sets that firing audio to private, the gun will be complete silence. Could you guys maybe add like a small period of time before it gets set to private, so people will have time to change the audio that gets set to private?
Itâs like whenever Roblox pushes out a new update that happens to be really cool (such as layered clothing), they then release an update that is somehow worse than the previous worst update. The fact that they donât care for what their community says about this update whether it be the Developers, players, or possibly even Star Creators/major Roblox Youtubers or anybody else for that matter is absolutely terrifying.
This update will cement an actual dark age for the Roblox platform, whenever genuine complaints about an actually terrible updates occur, everybody and their grandmother is just screaming into a void that can only echo back.
Remember how those gift cards said âmillions of worldsâ? Well many of them are about to be silent next Tuesday, and many developers do not have easy access to high quality SFX or sound artists, nor do many of them have the ability to become a sound artist. The upload limits may combat botting but they create much bigger of a hassle especially for this transition.
Iâm warning you Roblox, your platform may be going to heck in a handbasket, even if this change is one of the only ways to cooperate with a legal notice. Bring back respect for your creators, and choose your next actions carefully, please.
Itâs been several days and there is over 4,000 replies. The fact that this has to be one of the most controversial updates and there is no sort of response from DevRel is honestly infuriating.
This, the worst part was people supporting roblox, no one should have done that because that meant to roblox that the update was good so they would keep doing these crappy updates.
Will ambience audios be included in this mass licensed upload?
Will these ambience audios cover everything from birds, waterfalls, crickets, cicadas, cows, and any other bug/animal sounds?
If not, can people pay for licensed audios to be used within their games (sites that offer licensed deals to use their audios) after all audios go private without said audios being moderated, taken down/flushed out by some mass purging? And if needed, will there also be an easy way to provide proof of license before itâs taken down if the audio is questioned? Like some kind of âhey, this is licensed verified, donât pull downâ.
Creating a video game is a long, fun, but stressful process and finding the correct audios for every little thing makes a big difference in game play.
I think most of the people who have wanted to say something already have. No sense in going back to comment on a topic that I donât think Roblox has made a single acknowledgement of the concerns over.
Iâm assuming that with the new copyright detection combined with robloxâs absolutely awful moderation that licensing audios is pointless as itâll instantly get shot down without a chance of being heard from support. If anyone does actually try and license audio, let me know how it goes.
Try Strofe.com my friend.
Free music generator and I think you will love it instead of roblox music honestly itâs been said so many times here but you really should try it.
Strofe arenât going to be effected as you can make your own songs on their website and download it as an mp4 / midi from there you can upload your song to roblox. As Strofe is a music generator.
The only thing Strofe is effected by is the free audio we gave on our Strofe inventory account which will now be private but we solved that by uploading the Google drive to give to people so people can download the music.