Active Ragdolls

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You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to achive action ragdolls like in games made by landfall on steam (ex. Content warning,Totally accurate battle simulator, tottaly accurate battle grounds)

  2. What is the issue? Include screenshots / videos if possible!

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I tried alignPosition + alignRotation for a “fake” character with real one being invisible but it does not work
    After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

A lot of games have been using modified versions of this system, worth taking a look at:

it isnt an “active” one its just a ragdoll

I am trying to make one few days ago like this

You can found many tutorials like Unity active ragdolls and it works great! :smile:

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Sorry for responding a year later, but how did you do this? Can’t find anything else online about this type of system.

you’re not responding to me but i’ll help you
simply use a vector force that counteracts gravity in primary part and align orientation for balancing, some ik controllers for limbs (or align pos / orientations), and thats all i think

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