I want to achieve actually realistic lighting in my game.
I have seen plenty of exalmles of “realistic” lighting i in studio but all of those look to processed and perfect. I want to achieve the sort of lighting you get from walking out on the street and taking an image of the first thing you see, no processing or filters.
Roblox is not made for this kind of lighting or graphics level as it is made for a lot of different devices(different graphics cards) and at its core is a physics engine. If you want to achieve this kind of realistic game you should switch the engine.
Good examples are Unreal or Unity.
Alternatively get employed at Roblox and add the required features yourself
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If you actually achieve this lighting in Roblox I will give you 5 robux
I do not want the graphics quality of the first 2 images, i simply want the lighting to look similar
And if roblox can acheive the lighting of the last picture (which is roblox btw) it should surely be able to replicate the comparitalvely simple lighting of the first 2 images.