Add a models as one mesh

So I have a blender model that is joined and each join has a different texture, here is an example:


The thing is that when I import to roblox the textures mesh up.
Ive tried a lot of things but I dont know how to just make one texture for this. Ive saw some tutorials saying u have to bake the textures, is that the only solution? Or there are more?

Bake the textures or separate all the segments with key L in edit mode and import them individually.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.