Plugins are a core aspect of development in Roblox Studio, but support for plugins is heavily lacking. The introduction of the plugin marketplace has been an enormous step forward, but developers are still missing much-needed features.
While developers can now sell plugins, it is challenging to see how the plugin performs or what kind of developers use it. Simple analytics, like an easy way to view sales, would be a significant improvement for plugin developers.
If Roblox were to address this, it would make life easier for plugin developers.
We recently released a new way to get your sales data by downloading it from the “Sale of Goods” tab in your Transactions page. [Download your Sales Data!]!
The data sheet will provide a breakdown of:
Buyer User Id - User ID of the user who made the purchase
Sale Date and Time - Date & time the user made the purchase in UTC
Asset Id - Asset ID of the item that was purchased
Asset Name - Name of the item that was purchased
Asset Type - Type of the item that was purchased (ex. Plugin)
Hold Status - Whether the Robix from this sale have been released to you or are still in a hold
Revenue - Amount of Robux you received for the purchase post-fees (fees include Marketplace Fee, Affiliate Fees, and Recurring Group Payouts)
Price - Amount of Robux the buyer paid for the purchase
…and more!
This will allow you to get a better understanding of plugin performance and trends. We hope this helps! Let us know if you have any questions.