Add Clothing Sales to Recurring Payouts

I’m currently running a clothing group and found out that clothing sales don’t count for recurring payout distributions.

Add Clothing Sales to Recuring Payouts

Some users run clothing groups that has many developers which I’d like to pay by payout distributions, I quickly realized that Recurring Payouts only work for Gamepasses and Developer Products while I was working on a side project.

What do I mean?
As a Roblox group owner, you can add users to a group recurring payouts which means you make a certain percentage of all gamepass and devproduct sales. I would like for clothing sales to count for recurring payouts. It’s a pain to actually have to manually payout everyone.

Conclusion
It would nice if clothing sales counted for recurring payout distribution.

32 Likes

As a Roblox developer, it is currently too hard to have group clothing revenue to be immediately accessible to me. Currently, clothing sales can’t be sent through recurring payouts, (oddly there is no note that it only applies to group game revenue).

This automation would be very helpful to me, because it would allow me to have immediate access to revenue I earn from clothing sales, rather than constantly doing a One-time Payout. I would find this useful because sometimes I want to impulse buy in the catalog, however I’m a bit low on Robux without the amount stored in my group funds from clothing revenue. For people that have multiple people who design for their group and want to pay them on an organized basis, it must be more of annoyance/hassle for them. In the Recurring Payout tab, there is no mention that only funds from the group game’s sales are the criteria for the payouts. So why not open up the possibility for revenue from clothing along with games to be paid out through the Recurring Payout feature.

If Roblox is able to address this issue, it would improve my development experience because I would feel more incentivized to develop more clothing as I would spend my Robux more often and freely with less constraint. In addition, allowing more potential with the Recurring Payout would make the playing field for clothing designers and game developers more even. This would be a change that would mean a lot to me and other clothing group owners and associates! :smiley:

6 Likes

Completely agree, this change is very necessary and needed for the clothing groups/designers on Roblox.

4 Likes

NEED to have this. I created a shirt for my friends group which has made tens of thousands in sales but the recurring payouts arent giving me my cut

This is already a thing.

Source: Have 100% recurring to myself, group has 0 pending while my profile has the pending from the groups sales.

What might be a good idea is if Recurring Payouts applied not to every item but to the total robux earned during a full day, week, or month.

If I have recurring payouts set at 40%, a Classic T-Shirt selling for 2 R$ isn’t going to pay out anything. If it’s selling at 5 R$ only then does it pay out anything.

Example, If Recurring payouts are set at 50%, then the payout is calculated from the sum of of sales from a set period, so that if you have a non-100% recurring payout it captures all sales rather than sales than can pay out what percentage you set it at.

2 Likes

I wonder whats going on then because this one shirt that is selling for 2 robux (1 robux profit) is blowing up in the group which i have 50% recurring for and I haven’t gotten any of. is it just not working because its 1 robux per sale? also is the robux just getting deleted since its under 1 or is it just all going to the group and is there really no way to set it up for me to get 50%?

Edit: just realized this guy already voiced my concerns

1 Like

Can’t payout 50% of 1 Robux. Those earnings just go straight to the group. Recurring Payouts only kick in if the amount of incoming robux can be paid out in the percentage you want on a per-item basis.

1 Like