this feature has to have been requested before, but I couldn’t find the request, so…
i would like to be able to use commands for text, instead of making a new label every time i want text to look different.
like /n
to make a new line, /b to make text bold, /i for italics, and commands for color , etc, etc
and any other common sense text options not mentioned
The closest you’d be getting is BBCode in Text-based objects. Custom escapes are harder as Lua already has some:
And to be honest, I wouldn’t even want this. I would want new class(es):
[ul]
[li]RichTextBox (for input)[/li]
[li]RichTextLabel (for output)[/li]
[/ul]
This way you introduce the new functionality but don’t break existing functionality. Don’t need to display formatted text? Don’t use them. Need to? Great! You can!
[quote] The closest you’d be getting is BBCode in Text-based objects. Custom escapes are harder as Lua already has some:
And to be honest, I wouldn’t even want this. I would want new class(es):
[ul]
[li]RichTextBox (for input)[/li]
[li]RichTextLabel (for output)[/li]
[/ul]
This way you introduce the new functionality but don’t break existing functionality. Don’t need to display formatted text? Don’t use them. Need to? Great! You can! [/quote]
Being able to represent multiple colors and other formats in one objects I definitely support. Whether it updates existing objects or a new object is made, I want itttt.
thx but, that’s what i was doing and what prompted me to make this post and exactly what i want to avoid having to do. with FiniteRealitys’ idea, a richtextlabel, or even with the option to use BBCode one could accomplish in two minutes what takes 20 minutes or longer to complete with the currently available textlabels, and have better results.