Add documentation for blocked player behavior to TeleportService page

Apparently if you use TeleportService to batch teleport a group of players where 1 player has blocked another player, they will get teleported to different servers (or something? I’m not super clear on exactly what happens and testing this is a massive pain).

There is 0 mention of this behavior on both the TeleportService page and the Teleporting between places page. This behavior would be good to know about, particularly in the case of building matchmaking systems. Clear information about how exactly it works would be much appreciated.

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I tested this using the Roblox Player and Windows client, and the accounts seemed to join the same server regardless.

Roblox will try to send blocked players to different servers if they press the play button, so that may have caused some confusion.

(This should’ve gone into Documentation Issues)

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