Most of you have played Roblox when voxel terrain was introduced for the very first time, it was blocky and fun to work within studio with different types of materials and structures such as Asphalt, Iron, and especially Gold! You could make bridges, generate the landscape, and especially stamping models, but today we are not here for more terrain tools, this is for newer and revamped version of terrain materials.
As a Roblox developer, it is currently impossible to bring in different type of materials into development while working with Terrain Editor to create something and especially open up a new world of customizing and generating a huge world with many materials to choose from instead of using the same old materials that we have had ever since smooth terrain was introduced to Roblox.
Off-topic about terrain:
Since PBR is coming into Roblox soon, I think it will change how the terrain will look from other players, and will it change how the terrain will look like in the future? Enough of that topic, I wonder if it is possible for us to create new material like a system and then use it while working on terrain, ok back to the topic.
I don’t think PBR is going to affect terrain texture, correct me if I am wrong here.
We all know and love the terrain we have today, the grass on the grass material, realistic dunes and caves like the Grand Canyon, and especially many games that use terrains such as Jailbreak, Mad City, Dungeon Quest, and many more. For me, I was amazed at what I can do with terrain with new tools being added in Beta or release every couple of months and so on, but I was getting bored of using the same material over and over again and so I thought to myself: Hey, what if Roblox could add in old materials from the past and maybe new materials that I had in mind?
Below there will be the old materials and new materials that we have currently inside studio, I will also have a Key on what each color means below:
Key:
= Current material
= Not in Roblox currently
Some materials that I had in mind and wish were added back were:
- Gold
- Mossy Rock
- Plastic
- Metal
- Cinder Blocks
- Asphalt/Gravel
- Magma
- Iron
- Steel
- Cement
- Granite
- Bark
It won’t be like blocky for most of them like maybe Gold, Mossy Rock, and Cinder Blocks that will be a blocky form like Brick and Wooden Planks that we have currently in studio.
If Roblox is able to maybe have the ability to upload our own terrain for materials and modify it, it would improve my development experience because it would make it much more easier to customize a whole world with new structures, colors, and materials to paint and add into the virtual world of Roblox.
For me, I think this is something I wish there was more materials to choose from or a way to upload your own terrain material and customize the color of it inside studio, but it is either add in new terrain materials with newer texture or to have a system in place where you can upload and paint in a certain terrain material onto studio which would be very nice to have for many developers.
So, what are your thoughts on this feature?