As a Roblox developer, it is currently too hard to view game analytics as a collaborator to a game owned by an individual.
A game I work on is owned by an individual account, not a group. I have full edit permissions on it, but I’m not permitted to view statistics for it.
This isn’t optimal because I’m limited in knowledge on how the game is performing, all o have is likes and visits, which doesn’t say much.
A solution to this is offering a choice for collaborators to be able to view the analytics, because not everybody will want collaborators to be able to view the statistics, but for many, myself included, this will be very helpful.
If Roblox is able to address this issue, it would improve my development experience because I will be able to share game statistics with others, and have others share it with me, who I may be working with.
Thanks for this feedback! The team is investigating how to improve collaboration use cases like this and we’ll update the thread when we have some more info.
Is there any updates on this? Its been a second and this is still a very much needed feature. It’s really hard to work on experiences that are owned by an account instead of a group and not be able to view any analytics data on the game without being able to easily make decisions regarding analytics.
I haven’t worked at this studio for about a year now so I’m less able to speak on the matter but at the time it wasn’t offered for a reasonable price and it’s still pretty high for a transfer so having this would be a reasonable alternative until it’s available for free.
It’s also in general a bit frustrating to wipe the previous universe’s experience data because you want to move the game anyway (at least done manually, and the latter having to pay), so I feel like many people would appreciate this option.
It’s also a step in the right direction for making co-creator games less hard to work with. There’s various random denials or restrictions that aren’t clear or frustrating, and not everyone wants to deal with a group or be forced to move it.