Add Particle Emitter to trail

Please let me know if I put this in the wrong topic.

Hello

I currently made a trail with the following image:
image

As I want to remove the notes and make the staff a trail, then make a particle emitter within the trail to emit the notes off the trail.

I have looked on YouTube and the Devforum and found nothing.

Any help is appreciated.

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You would want to start by turning the trail and each note into a separate decal (image) which can be done here

You would then want to use a seperate particle emitter for the trail and each music icon/symbol, set their ‘Texture’ property to rbxassetid://DECALID which can be found in the link to the decal

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But how do I apply the particle emitter to be on the character like the trail.

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This will require some scripting. I used this yellow trail and particles of Julis Cole as an example. You will have to change settings for the trail and particles emitters + add more particle emitters to your liking.

Script I put into StarterCharacterScripts

local Trail = Instance.new("Trail")
Trail.Texture = "http://www.roblox.com/asset/?id=4744737324"

local attachment0,attachment1 = Instance.new("Attachment"),Instance.new("Attachment")
attachment0.Parent = script.Parent.Head
attachment1.Parent = script.Parent.HumanoidRootPart

Trail.Attachment0 = attachment0
Trail.Attachment1 = attachment1
Trail.Parent = script.Parent.HumanoidRootPart

local ParticleEmitter = Instance.new("ParticleEmitter")
ParticleEmitter.Texture = "http://www.roblox.com/asset/?id=8346499029"
ParticleEmitter.Parent = script.Parent.HumanoidRootPart

https://gyazo.com/19a6f102e528b293aca6f9bd6be4bc5b

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