Add pivotPosition while animating

I simpy want to pivot my torso around an axis but the animation editor keeps forcing me to pivot it from its center.
What I have:

What I want:

Any idea on that?

I also tried adding pivot position on the characters humanoidRootPart AND Torso, but it didnt work.

You could try editing the motor6d that is attached to the humanoidrootpart that is in the torso using a plugin like rigedit

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I didnt need the plugin, but I simply had to change the rootJoints position for both torso and humanoidRootPart for it to work, thanks!

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