As a Roblox developer using a Macbook, moving the camera with a Trackpad in Roblox Studio is currently too hard. The default camera functionality means that dragging two fingers on the trackpad causes the camera to zoom toward the mouse position rather than rotating as it does within Experiences on the Roblox Client.
If Roblox is able to address this issue, it will improve my development experience because I’ll be able to easily navigate within Studio without having to awkwardly right-click with two fingers and then drag the mouse in order to rotate the camera. Oftentimes this can be problematic as parts and models can easily be moved accidentally.
That’d be amazing! I’m even struggling to rotate the camera with secondary click, pretty annoying with it working only half the time (especially trying to also use WASD)
No updates yet. I fully agree this is a change/improvement we should make. Camera controls fall under another team that has been swamped with other stuff. I’ll double check they have a ticket tracking it.
Still something we want to do (currently typing this from a MacBook Pro so I understand the pain) but we’ve just had higher priority stuff we are trying to get done.